Halo: Reach
By far my favorite: the last Halo game developed by Bungie has everything that made Halo 3 and ODST so great from Forge to Firefight but what sets it apart is the best campaign of any Halo game; it’s a good emotional standalone story on its own with gut-wrenching moments and an unforgettable ending that was known from the get-go.
Halo 3
The culmination of Bungie’s trilogy. Halo 3 is an achievement in itself; it fixes all the problems from the second opus and provide a satisfying ending to the original series. The addition of Forge is a game-changer when it comes to Halo.
Halo: Combat Evolved
There is no Xbox without Halo and the original has done things that many thoughts were impossible: a FPS that controls well on consoles, LAN party, a cinematic narrative, choices that went against shooters’ norms at the time. I’ve spent so many hours playing it with my friends.
Bringing The Best Halo Games To Modern Consoles
When it comes to remaster and anniversary editions, there’s a lot to love but there’s also a lot to dislike.
Halo: The Master Chief Collection
Its release was a mess but this collection now offers an unmatched value when it comes to game content even if a lot of the multiplayer content from the original games has been stripped down.
Halo: Combat Evolved Anniversary
If you’re only going to play the main campaign, this is a fairly good remaster but for fans of the original game’s multiplayer, the lack of some of the most iconic maps of the original devalues the package greatly.
Halo 3: ODST
What started as a DLC for Halo 3 evolved into a full-fledged game with a very interesting spin on the Halo formula: it’s Halo through and through but you’re not playing a super soldier and you have to adapt the way you play to it.
Halo 2
Halo 2 is very important when it comes to the history of Xbox and specifically its online service but let’s not forget the unpolished nature of the game and a cliffhanger ending to the campaign. This game was rushed to release.
Halo Infinite
343 Industries’ most enjoyable Halo: it’s a Halo game that plays like a Far Cry game which is awesome but the lack of content and features makes it barebone; no co-op, no forge, etc. I don’t know if I’d pay full price for it.
Beyond First-Person Shooters With Real-Time Strategy and Twin-Stick Shooters
If we’ll never have a Megabloks Halo game, we do have a few interesting games set in the Halo universe. I will not talk here about Recruit or Fireteam Raven which are a mediocre VR experience and a mediocre arcade games; I’m going to focus on console games.
Halo Wars
This game did for RTS what the original Halo did for FPS; it showed that it was possible to play that genre on a console.
Halo Wars 2
This sequel took everything its predecessor did well and took it to the next level; truly a fantastic RTS set in this awesome universe.
Halo: Spartan Assault
The first Halo game on Xbox One was a twin-stick shooter! And not a bad one; it’s a fun game with more depth than your average twin-stick shooter of that era.
Halo: Spartan Strike
Spartan Strike is more of the same; it’s the same gameplay loop as its predecessor which isn’t a bad thing but it’s not doing anything to elevate itself.
Halo 4
It’s not a bad game; it’s just a boring game with a bad story that doesn’t really go anywhere; the only saving grace of Halo 4 is the amount of content that comes with the game including the spartan ops.
Halo 5: Guardians
The worst Halo game in the series. Not only you play most of your game has someone that isn’t Master Chief but these characters are boring and the story is lame. Also removing the availability to play co-op using split-screen is unforgiveable.